fix: Pull-Wasserzeichen sprang über fremde Ereignisse + schärfere Push-Kollisionskontrolle
EventStore.Pull gab bisher den globalen ServerSeq-Höchststand als neuen Cursor zurück statt den höchsten unter den tatsächlich gelieferten Ereignissen - hatte ein Gerät selbst kurz zuvor etwas gepusht, sprang sein Pull-Cursor über noch nicht abgeholte Ereignisse anderer Geräte hinweg und verpasste sie dauerhaft, ohne jeden Fehler. Ersetzt außerdem die bisherige 30-Sekunden-Heuristik zur Konflikterkennung beim Push durch exakte BasedOnServerSeq-Prüfung: jedes SyncEvent trägt die ServerSeq, auf der es aufbaut: der Server lehnt ab, wenn der aktuelle Stand nicht mehr passt. Bei Ablehnung lädt der Client sofort den neuen Server-Stand nach, löst den Konflikt nach der bestehenden Desktop-vs-Companion/ Timestamp-Politik auf und macht ihn immer in der Konflikt-Review-UI sichtbar, statt die verworfene Änderung stillschweigend zu verlieren. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -67,6 +67,187 @@ public sealed class SyncEngineTests
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Assert.Equal(2, temp.Queue.GetLastServerSeq());
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}
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// ── PushAsync: Dedup, BasedOnServerSeq, AssignedServerSeqs (TODO 10.3.4) ────────────────
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[Fact]
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public async Task PushAsync_MehrereAusstehendeEreignisseDerselbenEntitaet_SendetNurDasJuengste()
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{
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using var temp = new TempEventQueue();
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var entityId = Guid.NewGuid().ToString();
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temp.Queue.Enqueue("this-device", DeviceType.Desktop, "Lesson", entityId, "Save", "alt");
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var newest = temp.Queue.Enqueue("this-device", DeviceType.Desktop, "Lesson", entityId, "Save", "neu");
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List<SyncEvent>? pushed = null;
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var handler = new FakeHttpMessageHandler(req =>
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{
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if (req.RequestUri!.AbsolutePath == "/api/sync/push")
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{
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pushed = req.Content!.ReadFromJsonAsync<List<SyncEvent>>().GetAwaiter().GetResult();
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return new HttpResponseMessage(HttpStatusCode.OK)
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{ Content = JsonContent.Create(new PushResponse { ServerSequenceNr = 1 }) };
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}
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return new HttpResponseMessage(HttpStatusCode.OK)
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{ Content = JsonContent.Create(new PullResponse()) };
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});
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var engine = MakeEngine(temp, handler);
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var result = await engine.SyncNowAsync();
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Assert.True(result.Success);
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var evt = Assert.Single(pushed!);
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Assert.Equal(newest.EventId, evt.EventId);
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Assert.Equal("neu", evt.Payload);
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Assert.Equal(0, temp.Queue.PendingCount());
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}
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[Fact]
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public async Task PushAsync_SetztBasedOnServerSeqAusLokalerVersionsverfolgung()
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{
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using var temp = new TempEventQueue();
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var entityId = Guid.NewGuid().ToString();
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temp.Queue.SetKnownServerSeq("Lesson", entityId, 5);
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temp.Queue.Enqueue("this-device", DeviceType.Desktop, "Lesson", entityId, "Save", "x");
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List<SyncEvent>? pushed = null;
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var handler = new FakeHttpMessageHandler(req =>
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{
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if (req.RequestUri!.AbsolutePath == "/api/sync/push")
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{
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pushed = req.Content!.ReadFromJsonAsync<List<SyncEvent>>().GetAwaiter().GetResult();
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return new HttpResponseMessage(HttpStatusCode.OK)
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{ Content = JsonContent.Create(new PushResponse { ServerSequenceNr = 6 }) };
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}
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return new HttpResponseMessage(HttpStatusCode.OK)
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{ Content = JsonContent.Create(new PullResponse()) };
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});
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var engine = MakeEngine(temp, handler);
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await engine.SyncNowAsync();
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Assert.Equal(5, Assert.Single(pushed!).BasedOnServerSeq);
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}
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[Fact]
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public async Task PushAsync_ErfolgreicherPush_AktualisiertLokaleVersionsverfolgung()
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{
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using var temp = new TempEventQueue();
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var entityId = Guid.NewGuid().ToString();
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var evt = temp.Queue.Enqueue("this-device", DeviceType.Desktop, "Lesson", entityId, "Save", "x");
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var handler = new FakeHttpMessageHandler(req =>
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{
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if (req.RequestUri!.AbsolutePath == "/api/sync/push")
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return new HttpResponseMessage(HttpStatusCode.OK)
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{
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Content = JsonContent.Create(new PushResponse
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{ ServerSequenceNr = 7, AssignedServerSeqs = new() { [evt.EventId] = 7 } }),
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};
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return new HttpResponseMessage(HttpStatusCode.OK)
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{ Content = JsonContent.Create(new PullResponse()) };
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});
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var engine = MakeEngine(temp, handler);
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await engine.SyncNowAsync();
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Assert.Equal(7, temp.Queue.GetKnownServerSeq("Lesson", entityId));
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}
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/// Regression: ein wegen neuerem Server-Stand abgelehnter Push blieb bisher unsichtbar - das
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/// Ereignis verschwand einfach nicht aus der Queue, ohne dass der Nutzer je erfuhr, dass es
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/// bereits neuere Daten gab (siehe TODO 10.3.4). RemoteWon-Fall: der Server-Stand gewinnt, wird
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/// sofort angewendet, und die lokale Änderung wird verworfen.
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[Fact]
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public async Task PushAsync_AbgelehnterPushRemoteWon_WendetServerStandAnUndVerwirftLokal()
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{
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using var temp = new TempEventQueue();
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using var db = NewInMemoryContext();
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var entityId = Guid.NewGuid();
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// Companion verliert immer gegen Desktop (siehe ConflictResolver.DetermineWinner).
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var local = temp.Queue.Enqueue("companion-device", DeviceType.Companion,
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nameof(Student), entityId.ToString(), "Save", "veraltete-lokale-payload");
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var remoteStudent = new Student { Id = entityId, FirstName = "Anna", LastName = "Beispiel" };
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var remoteEvent = new SyncEvent
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{
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DeviceId = "other-device", DeviceType = DeviceType.Desktop,
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EntityType = nameof(Student), EntityId = entityId.ToString(),
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Operation = "Save", Payload = SyncCrypto.EncryptObject(remoteStudent, Key),
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SequenceNr = 99,
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};
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var handler = new FakeHttpMessageHandler(req =>
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{
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if (req.RequestUri!.AbsolutePath == "/api/sync/push")
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return new HttpResponseMessage(HttpStatusCode.OK)
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{
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Content = JsonContent.Create(new PushResponse
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{ ServerSequenceNr = 99, ConflictingEventIds = [local.EventId] }),
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};
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if (req.RequestUri!.AbsolutePath == $"/api/sync/entity/{nameof(Student)}/{entityId}")
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return new HttpResponseMessage(HttpStatusCode.OK) { Content = JsonContent.Create(remoteEvent) };
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return new HttpResponseMessage(HttpStatusCode.OK)
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{ Content = JsonContent.Create(new PullResponse()) };
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});
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var applier = new EventApplier(db, Key, versions: temp.Queue);
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var engine = MakeEngine(temp, handler, applier);
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await engine.SyncNowAsync();
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var conflict = Assert.Single(temp.Queue.GetUnreviewed());
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Assert.Equal("RemoteWon", conflict.Resolution);
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Assert.NotNull(db.Students.FindById(entityId));
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Assert.Equal(0, temp.Queue.PendingCount());
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Assert.Equal(99, temp.Queue.GetKnownServerSeq(nameof(Student), entityId.ToString()));
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}
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/// Gegenstück: LocalWon-Fall - die lokale Änderung bleibt (unbestätigt) in der Queue, damit der
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/// nächste Sync-Versuch sie mit dem soeben aktualisierten BasedOnServerSeq erneut versucht.
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[Fact]
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public async Task PushAsync_AbgelehnterPushLocalWon_BleibtUnbestaetigtInDerQueue()
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{
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using var temp = new TempEventQueue();
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using var db = NewInMemoryContext();
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var entityId = Guid.NewGuid();
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// Desktop gewinnt immer gegen Companion (siehe ConflictResolver.DetermineWinner).
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var local = temp.Queue.Enqueue("this-device", DeviceType.Desktop,
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nameof(Student), entityId.ToString(), "Save", SyncCrypto.EncryptObject(
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new Student { Id = entityId, FirstName = "Lokal", LastName = "Beispiel" }, Key));
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var remoteEvent = new SyncEvent
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{
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DeviceId = "other-device", DeviceType = DeviceType.Companion,
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EntityType = nameof(Student), EntityId = entityId.ToString(),
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Operation = "Save", Payload = "irrelevant-verliert-ohnehin",
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SequenceNr = 42,
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};
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var handler = new FakeHttpMessageHandler(req =>
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{
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if (req.RequestUri!.AbsolutePath == "/api/sync/push")
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return new HttpResponseMessage(HttpStatusCode.OK)
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{
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Content = JsonContent.Create(new PushResponse
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{ ServerSequenceNr = 42, ConflictingEventIds = [local.EventId] }),
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};
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if (req.RequestUri!.AbsolutePath == $"/api/sync/entity/{nameof(Student)}/{entityId}")
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return new HttpResponseMessage(HttpStatusCode.OK) { Content = JsonContent.Create(remoteEvent) };
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return new HttpResponseMessage(HttpStatusCode.OK)
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{ Content = JsonContent.Create(new PullResponse()) };
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});
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var applier = new EventApplier(db, Key, versions: temp.Queue);
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var engine = MakeEngine(temp, handler, applier);
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await engine.SyncNowAsync();
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var conflict = Assert.Single(temp.Queue.GetUnreviewed());
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Assert.Equal("LocalWon", conflict.Resolution);
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Assert.Equal(1, temp.Queue.PendingCount());
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Assert.Equal(42, temp.Queue.GetKnownServerSeq(nameof(Student), entityId.ToString()));
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}
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private static SyncEngine MakeEngine(TempEventQueue temp, FakeHttpMessageHandler handler,
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EventApplier? applier = null)
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{
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var db = NewInMemoryContext();
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var http = new HttpClient(handler) { BaseAddress = new Uri("https://example.invalid") };
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return new SyncEngine(temp.Queue, new ConflictResolver(temp.Queue),
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applier ?? new EventApplier(db, Key), new AttachmentSyncer(db, http, Key), http,
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new SyncConfig { DeviceId = "this-device" });
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}
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private sealed class TempEventQueue : IDisposable
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{
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private readonly string _directory = Path.Combine(
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